︎︎︎
︎︎︎

How to avoid getting the bends” is an immersive digital experience, designed based on the text of Vanessa Kowalski, a curator, and poet based in New York. The text explores the vision of a dystopian future, based on the predictions of the Right and Left Accelerationists. 
 How to Avoid Getting the Bends
Immersive Environment






Digital Earth, Online Digital Exhitbion
by RE:Store and Winzavod

How to Avoid Getting the Bends is nominated for the first prize of The Digital Earth project by WINZAVOD Contemporary Art Center and Apple Premium Reseller in Russia RE:Store.
“How to avoid getting the bends” is an immersive digital experience, designed basd on the text of Vanessa Kowalski, a curator, and poet based in New York. The text explores the vision of a dystopian future, based on the predictions of the Right and Left Accelerationists. The work is a monument to what once was humanity. Following The Moore’s law, a tech­ technological singularity was developed, forcing the next step of non­human evolution – a Super Ai. “The transparency of our screens paradoxically reveals an opacity, a mental dullness of the submerged socio­economic conditions that have empowered the swelling upsurge of an artificial general intelligence wherein bots can reason, learn, detect and respond to hazards based on the if­then­else logic of someone running out of air.” In this virtual world, the viewer is invited to reflect on their “humanity.” Is it too late to preserve the heritage of humankind? The work exists in the format of a game­like experience and a virtual reality application.

In-Print Visualisation “How to Avoid Getting the Bends” 3D Work. Precog Magazine (NY); Printed Matter, New York, The US.



Amsterdam, NL